Textdraws KEY_FIRE
#3

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Originally Posted by Akeem
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If I'm correct the AdminLevel1[playerid] stores whether or not the player is an admin.
It's more likely related to the level of the admin menu they are in, considering the rest of the code relates to the menu closing.


But yes OP, as Akeem said, your variable usage is messed up...
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Textdraws KEY_FIRE - by Man43 - 01.08.2018, 15:06
Re: Textdraws KEY_FIRE - by Akeem - 01.08.2018, 15:21
Re: Textdraws KEY_FIRE - by Sew_Sumi - 01.08.2018, 15:34

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