26.07.2018, 14:41
your function is not completed
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)