Dialog problem
#1

Hey. My code writes all furniture ID's that is in the house. Problem in it, that text is writing in column. If house have a lot of furniture, column will be very long.. Maybe somebody can help me with it? I want to recreate or update this code. For example if it possible to create more (2-3) columns? Or maybe use LIST dialog style? But I need to enter id of furniture, to edit it :/

Код:
new msg[128];
     format(MSG,sizeof(MSG),"\0");
     for(new i = 0; i < oInf[playerDB[playerid][house]][furn]+1; i++)
     {
     if(oInf[playerDB[playerid][house]][objectid][i]!=0)
     {
     format(msg,sizeof(msg),"%i. %i",i,oInf[playerDB[playerid][house]][modelid][i]);
     strcat(MSG,msg);
     strcat(MSG,"\n");
     }
     }
     format(msg,sizeof(msg)," All furniture: %i\nEnter ID",oInf[playerDB[playerid][house]][furn]);
     strcat(MSG,msg);
     ShowPDialog(playerid,8658,DIALOG_STYLE_INPUT,"Furniture",MSG,"ok","ok");
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Messages In This Thread
Dialog problem - by ,TomY' - 25.07.2018, 22:00
Re: Dialog problem - by Dawkin - 26.07.2018, 09:57
Re: Dialog problem - by ,TomY' - 26.07.2018, 10:48

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