24.07.2018, 11:25
the very last parameter is syncing the bullet data to which player
you made playerid as float value... [ 0.1 ]
PHP код:
native SendBulletData(sender, hitid, hittype, weaponid, Float:fCenterOfHitX, Float:fCenterOfHitY, Float:fCenterOfHitZ, forplayerid = -1);
PHP код:
SendBulletData(rp, playerid, BULLET_HIT_TYPE_PLAYER, 22, nx, ny, nz, tx, ty, tz, 0.1, 0.1, 0.1, -1);