Quote:
Originally Posted by coool
Hello,
Take a look at OnPlayerGiveDamage... Check if the player who has took damage is a cop.. and then assign the cop a variable (so you can check if he is taking damage in /ar command.) Then put a timer after the timer ends reset the variable from the cop..
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Extacly! But I really need your help to give me a example to do that! So can you give me some examples? Thanks! Anyone?