Damage!
#5

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Originally Posted by coool
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Hello,
Take a look at OnPlayerGiveDamage... Check if the player who has took damage is a cop.. and then assign the cop a variable (so you can check if he is taking damage in /ar command.) Then put a timer after the timer ends reset the variable from the cop..

+rep
Extacly! But I really need your help to give me a example to do that! So can you give me some examples? Thanks! Anyone?
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Messages In This Thread
Damage! - by Thanks - 22.07.2018, 01:19
Re: Damage! - by coool - 22.07.2018, 06:18
Re: Damage! - by Thanks - 22.07.2018, 16:02
Re: Damage! - by Thanks - 23.07.2018, 02:03
Re: Damage! - by Thanks - 23.07.2018, 04:26
Re: Damage! - by coool - 23.07.2018, 05:34

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