20.07.2018, 14:02
-You dont have to create a public function at all for this.
-Use PlayerTextdraws as mentioned above.
-Call this function under OnPlayerConnect WITHOUT any loop. Just instead of i use playerid as index and it will create the textdraw for that player when he joins.
-Remember to Destroy the textdraws under OnPlayerDisconnect.
-Use PlayerTextdraws as mentioned above.
-Call this function under OnPlayerConnect WITHOUT any loop. Just instead of i use playerid as index and it will create the textdraw for that player when he joins.
-Remember to Destroy the textdraws under OnPlayerDisconnect.