NPC exploit.
#1

Hello,

Recently server's been target of a few retards (the usual retards) that are somehow using a NPC exploit to connect to the server as NPCs, as my server is based on NPCs (zombies) that means the player won't get damaged nor can be banned, but I tried every solution via the script (even with pawn.raknet) but somehow they can still connect and do whatever they want.

The only valid solution I could find was setting maxnpc limit to the number of zombies (NPCs) I use, means no more NPCs will be allowed, but I need another solution as I've got several events in my server that require NPCs to connect and disconnect during the event.

How can someone even do that?

Code:
[14:44:38] [connection] incoming connection: 176.231.72.244:64068 id: 15[14:44:38] 
[npc:join] Darren_Blacks has joined the server (15:176.231.7$)
connection] incoming connection: 176.231.72.244:50726 id: 19
[08:04:00] [npc:join] Darren_Blacks has joined the server (19:176.231.7$[08:04:30]
Note the IP as well, in connection message its kind of altered?
Reply


Messages In This Thread
NPC exploit. - by iLearner - 18.07.2018, 07:43
Re: NPC exploit. - by NaS - 18.07.2018, 07:52
Re: NPC exploit. - by iLearner - 18.07.2018, 08:00
Re: NPC exploit. - by NaS - 18.07.2018, 08:04
Re: NPC exploit. - by dugi - 18.07.2018, 09:15

Forum Jump:


Users browsing this thread: 2 Guest(s)