Weapon Damages
#6

erm , SetPlayerHealth(playerid, 100.0); shoot player with 1 round of combat rifle or w/e then GetPlayerHealth(playerid, h); then printf("%f", h); ? doing the new Float:h; ofc...
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Messages In This Thread
Weapon Damages - by Abernethy - 18.09.2009, 12:14
Re: Weapon Damages - by brett7 - 18.09.2009, 15:17
Re: Weapon Damages - by weedarr - 18.09.2009, 15:25
Re: Weapon Damages - by Abernethy - 18.09.2009, 21:50
Re: Weapon Damages - by weedarr - 18.09.2009, 21:56
Re: Weapon Damages - by cmg4life - 18.09.2009, 22:00
Re: Weapon Damages - by Abernethy - 18.09.2009, 22:17
Re: Weapon Damages - by Abernethy - 19.09.2009, 23:07
Re: Weapon Damages - by brett7 - 19.09.2009, 23:13
Re: Weapon Damages - by Abernethy - 19.09.2009, 23:22
Re: Weapon Damages - by Guedes747 - 19.09.2009, 23:35
Re: Weapon Damages - by brett7 - 19.09.2009, 23:36
Re: Weapon Damages - by Kirkmaster10 - 20.09.2009, 13:38
Re: Weapon Damages - by Guedes747 - 20.09.2009, 20:07
Re: Weapon Damages - by LukeGFX - 20.09.2009, 22:03

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