13.07.2018, 11:03
This is a normal line of code in the model I have available now that can make other guns DB help you please?
Quote:
// Timer Name: ServerHeartbeatTwo() // TickRate: 1 secs. task ServerHeartbeatTwo[1000]() { foreach(new i: Player) { if(IsPlayerInAnyVehicle(i)) { if(GetPlayerState(i) == PLAYER_STATE_DRIVER) SetPlayerArmedWeapon(i, 0); else if(PlayerInfo[i][pGuns][3] == 0) SetPlayerArmedWeapon(i, 0); else SetPlayerArmedWeapon(i, 25); } |