OnPlayerStateChange
#2

You should rather use OnPlayerEnterVehicle callback for this, since you're relating this completely to vehicles.
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    if(GetVehicleModel(vehicleid) == 416)
    {
        SendClientMessage(playerid,Red,"Type /paramidc to start job");
    }
    return 1;
}
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Messages In This Thread
OnPlayerStateChange - by TuNiSiAnO1 - 11.07.2018, 17:51
Re: OnPlayerStateChange - by Caessius - 11.07.2018, 17:53
Re: OnPlayerStateChange - by David (Sabljak) - 11.07.2018, 17:54

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