dealersystem Textdraw
#1

Issue: I am trying to make a textdraw related function, Basically, it's for a casino dealer's Roulette table. I wanted to gain the inputs of other Players when they used a command /bet on to every player who is connected to that dealer's table the exact textdraw. The problem i am facing at the moment, is that this function is only working with the dealers input of the command /bet, noother players input is being shown on the text draw.

I hope this is not confusing.


Код:
stock SendTableDealerUpdatedString(playerid, message[])
{
 new tableinfo[MAX_STRING];
 format(tableinfo, sizeof(tableinfo), "\n %s", message);
	PlayerLoop(i)
	{
		if(joinedtable[i] == true && tableid[i] == playerid)
		{
			if(IsPlayerConnected(playerid))
			{
				TextDrawSetString(Dealertxt, tableinfo);
                TextDrawShowForAll(Dealertxt);
			}
		}

	}
	return 1;
}
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Messages In This Thread
dealersystem Textdraw - by SlayerHodge - 08.07.2018, 22:13
Re: dealersystem Textdraw - by GangstaSunny. - 08.07.2018, 23:47
Re: dealersystem Textdraw - by AzaMx - 09.07.2018, 06:54
Re: dealersystem Textdraw - by SlayerHodge - 10.07.2018, 19:07

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