Quote:
Originally Posted by Dignity
With the recent downfall of many "newer" roleplaying servers (including my own last year) I was wondering what you guys think keeps players engaged to a modern day roleplaying server.
Here's my take on it:
- Most importantly, a mostly bug free experience. If bugs arise, a patch within 3 days depending on severity of the bug.
- Wide plethora of available and bug free jobs - multiple ways to gain money and progression to make the grind feel less grindy.
- Account progression (houses, businesses, vehicles) and the ability to "alter" your belongings (furniture systems, attachments, ...)
- Accessibility towards vehicles. Vehicles shouldn't cost too much. It should generally be easy to get around on your server.
- Having your staff team be active and actually listen to player feedback; including criticism.
- Faction specific jobs or actions (an in depth system for weapons, drugs, ...)
Of course this is a thread that sparks a lot of controversy but let's keep it civil and try to make this a "go to" source of information for players interested in starting new servers.
What do you guys think keeps players engaged and less likely to leave?
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The only thing I'd add to your list is not starting a server for a monetary gain. Too many role play communities out here offering $5.00 for a specific car, $10.00 for a house, then spending the money on lovely cruises around the World. Invest in your server both financially and with your time.