29.06.2018, 18:29
Код:
stock GetClosestVehicle(playerid) { new Float:fPos[3], Float:distance = 30, Float:curdistance, currentVehicle; for(new v = 0; v < MAX_VEHICLES; v++) { GetVehiclePos(v, fPos[0], fPos[1], fPos[2]); curdistance = GetPlayerDistanceFromPoint(playerid, fPos[0], fPos[1], fPos[2]); if(curdistance < distance) { currentVehicle = v; distance = curdistance; } } return currentVehicle; }