18.09.2009, 10:51
We can't mod vehicles directly in OnVehicleSpawn, so we've been looking for ways around this and many developers have used timers to mod vehicles after their spawn. However now we've got OnVehicleStreamIn, which is called after OnVehicleSpawn from what I've experienced, so we may leave timers and mod the vehicle in (only) the first call of OnVehicleStreamIn after OnVehicleSpawn for this particular vehicle.
This is what i mean
Regards.
This is what i mean
Regards.

