Cops and Robbers, SF MAP
#1

Hello, I'm working on a gamemode from scratch, though I am a #PawnRookie, though I'm trying, I've made a register, login system, 2 levels of ADMIN, VIP system is untouched, so is HOUSE and VEHICLE system..


I wanted your reviews on a CNR gamemode from scratch, based on SF, if you all like cnr or not, just to prevent my hardwork, from going in VAIN. There are only 2 San Fierro COPS and ROBBERS server, CB, and the other is SF-CNR of Lorenc, rest are CZCNR gamemodes, unchanged, exact copies. Infact, most of the server are copies, no-one wants to work hard on a project, but want FAME of owning a successful server, but WHY would players even join them when they have nothing different? because almost everyone likes EASE OF USE and CHANGE..(got too off the point xD)


I've been with someone this month, for a server, I don't really know how, but that guy convinced me to OPEN a CnR server, and I paid for the hosted tab, I was one of those mediocre, who seeked success without working hard..

Only 3-4 CnR servers are unique(including all the maps), rest are copy of the gamemodes released on SA-MP FORUMS.


The thing i was asking is, would you guys like to play a CNR server or would prefer any other gamemode over CnR??

Sorry for too much irrelevancy between the TOPIC TITLE and POST IN BETWEEN..






PS: You can also share your stories, how did you start CODING, etc, GOOD IDEA SEAN
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Messages In This Thread
Cops and Robbers, SF MAP - by div - 25.06.2018, 10:57
Re: Cops and Robbers, SF MAP - by SeanDenZYR - 25.06.2018, 11:21
Re: Cops and Robbers, SF MAP - by Ahmadd - 25.06.2018, 12:49
Re: Cops and Robbers, SF MAP - by Verc - 25.06.2018, 12:49
Re: Cops and Robbers, SF MAP - by Xhizors - 25.06.2018, 12:57
Re: Cops and Robbers, SF MAP - by div - 25.06.2018, 13:00
Re: Cops and Robbers, SF MAP - by Xhizors - 25.06.2018, 13:10
Re: Cops and Robbers, SF MAP - by div - 25.06.2018, 14:38
Re: Cops and Robbers, SF MAP - by D1am0nd - 25.06.2018, 16:57
Re: Cops and Robbers, SF MAP - by taktaz - 23.07.2018, 13:32

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