OnPlayerEnter SPECIFIC/UNIQUE Vehicle
#2

You could perhaps try using "GetPlayerDistanceFromPoint(playerid, Float:X, Float:Y, Float:Z)" and if he is within distance from the point and in the vehicle model you want then the job starts.
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OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by Adamoneoone - 25.06.2018, 08:01
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by 0xDC143CAA - 25.06.2018, 08:30
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by Adamoneoone - 25.06.2018, 08:31
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by CodeStyle175 - 25.06.2018, 08:52
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by Verc - 25.06.2018, 09:00
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by Sew_Sumi - 25.06.2018, 09:12
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by CodeStyle175 - 25.06.2018, 09:15
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by Sew_Sumi - 25.06.2018, 09:40
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by Adamoneoone - 25.06.2018, 10:09
Re: OnPlayerEnter SPECIFIC/UNIQUE Vehicle - by JasonRiggs - 25.06.2018, 10:19

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