23.06.2018, 11:57
GetPlayerWeapon returns the current weapon the player is holding.
GetPlayerAmmo returns the current ammo of the weapon the player is holding.
You need to save the ammo as well and after loading:
GetPlayerAmmo returns the current ammo of the weapon the player is holding.
You need to save the ammo as well and after loading:
pawn Код:
GivePlayerWeapon(playerid, PlayerInfo[playerid][Ginklai], PlayerInfo[playerid][ammo_here]);