23.06.2018, 11:29
In these lines you received the error, the ID of the player must be used instead. Depending on where the code is actually located, there will be a way to determinate the ID of the player.
Let's say the code is located in OnPlayerDisconnect which uses playerid as a way to indicate the player who disconnected therefore you need to use playerid, yes.
Let's say the code is located in OnPlayerDisconnect which uses playerid as a way to indicate the player who disconnected therefore you need to use playerid, yes.