17.06.2018, 22:58
A possible fix for this is to actually do this:
under OnPlayerConnect.
This will make the server send the model information again so the client can (down)load the models.
PHP Code:
SetPlayerVirtualWorld(playerid, 1);
SetPlayerVirtualWorld(playerid, 0);
This will make the server send the model information again so the client can (down)load the models.