A GetPlayerAim function.
#3

I support this idea, and if possible, would be better if there is realistic HP loos on shoot, etc, if you shoot someone in head with a gun, he dies, if in arm, some lof HP goes down etc etc
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Messages In This Thread
A GetPlayerAim function. - by [TG]Chase - 17.09.2009, 20:40
Re: A GetPlayerAim function. - by brett7 - 17.09.2009, 20:50
Re: A GetPlayerAim function. - by TMasters - 17.09.2009, 21:08
Re: A GetPlayerAim function. - by TMasters - 17.09.2009, 21:31
Re: A GetPlayerAim function. - by [TG]Chase - 17.09.2009, 23:15
Re: A GetPlayerAim function. - by Joe Staff - 17.09.2009, 23:18
Re: A GetPlayerAim function. - by cyber_punk - 18.09.2009, 00:06
Re: A GetPlayerAim function. - by lavamike - 18.09.2009, 01:28
Re: A GetPlayerAim function. - by Cueball - 18.09.2009, 02:04
Re: A GetPlayerAim function. - by Daem - 18.09.2009, 08:11

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