15.06.2018, 09:06
Quote:
Code:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, areaid = -1, priority = 0) |
My question is how to determine streamdistance value? For every object especially or there is other way to do it..Because I don't want to set for all objects same streamdistance,because it's not good for me(i have many objects)