13.06.2018, 17:12
Quote:
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Vocк tem que checar se hб uma textdraw criada para aquela casa, se hб, vocк deve atualiza-la, nгo criar outra.
Код:
new Text3D:LabelCasa[MAX_CASAS];
CarregarCasa(casas)
{
new query[250];
new dono[64];
new PickupId;
for(new c = 0; c < MAX_CASAS; c++)
{
format(query, sizeof(query), "Casas/Casa%d.ini", c);
houseData[c][houseX] = DOF2_GetFloat(query, "PosX");
houseData[c][houseY] = DOF2_GetFloat(query, "PosY");
houseData[c][houseZ] = DOF2_GetFloat(query, "PosZ");
houseData[c][Dono] = DOF2_GetString(query, "Dono"));
houseData[c][PrecoH] = DOF2_GetInt(query, "Preco");
houseData[c][CasaID] = DOF2_GetInt(query, "CasaId");
PickupId = CreateDynamicPickup(1273, 1, houseData[c][houseX], houseData[c][houseY], houseData[c][houseZ], -1, -1, -1, 3.0);
DOF2_SetInt(query, "PickupId", PickupId);
format(STRX, sizeof(STRX), "{00FFFF}Dono(a): {FFFFFF}%s \n\n{00FFFF}CasaID:{FFFFFF}%d", houseData[c][Dono], c);
if(LabelCasa[c] == Text3D:INVALID_3DTEXT_ID) {
LabelCasa[c] = CreateDynamic3DTextLabel(STRX, -1, houseData[c][houseX], houseData[c][houseY], houseData[c][houseZ], 30.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 3.0);
}
else {
Update3DTextLabelText(LabelCasa[c], -1, STRX);
}
}
return 1;
}
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