sizeof() or direct number in functions and INI saving question
#5

For example, I have a stock function which contains over 50 INI_Write. Right.
So, I use it many times after a player buys something, etc, so I was wondering if I could use INI_Write for only variables that need to be saved at that moment? Would the files stay the same way they were supposed to be if I used the stock for saving or would it miss many data that was supposed to be saved?
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