03.06.2018, 21:42
NGate has been updated to version 3.0!
Have fun!
Code:
- Switched from "for(new" loops to YSI's "foreach" loops for better performance. - Changed some variables name to eliminate potential duplicates. - Added "moveSpeed" parameter for barriers. - Barriers rotation is now fully custom. You can still use the definitions or put your own rotation value(0-360 degrees). - Added "MOVE_CUSTOM" definition for gates. - Added "movetoX", "movetoY", "movetoZ" parameter for custom 'move-to' position. - Increased max gates from 250 to 1000. - Increased max groups from 50 to 500. - Bug Fixed: Barrier or Gate was stuck if player exited while on gate area. - Bug Fixed: Barrier or Gate was still in group array when destroyed. - Other small bug fixes which are not very relevant to put into this list.