OnPlayerText 1 problem
#1

I have sucessfully made Auto-Tag means if a player is in Gang ID 5 then [TAG] Will be shown but it is only working for 1 person, Not for all players in that gang! Heres that part of onplayertext
Код:
                    if(gangData[playerid][gangID] == 5)
                    /*if(gangData[i][gangID] == 5)*/
                    {
                        format(tag, sizeof(tag),"{%s}[BL]%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text);
                    }
                    else
                    {
                        format(tag, sizeof(tag),"{%s}%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text);
                    }
                    SendClientMessageToAll(COLOR_WHITE, tag);
Complete OnPlayerText:-
Код:
public OnPlayerText(playerid, text[])
{
	if(playerData[playerid][playerLoggedIn])
	{
	    if (playerData[playerid][playerScore] < 4)
    	{
    	    TextDrawSetString(chat, "You need to have atleast 5 score to chat!");
            TextDrawHideForPlayer(playerid, chat);
            TextDrawShowForPlayer(playerid, chat);
           	SetTimerEx("chat1", 3000, false, "i", playerid);
	        return 0;
	    }
        if(text[0] == '@' && playerData[playerid][playerLevel] >= 1)
		{
	 	    new string[128];
	 		GetPlayerName(playerid, string, sizeof(string));
	        format(string, sizeof(string), "{47476B}[Admin Chat] {FFFFFF}%s: %s", string, text[1]);
			adminchat(COLOR_WHITE, string);
	        return 0;
	    }
	    else if(text[0] == '#' && playerData[playerid][playerHelper] == 1)
		{
	 	    new string[128];
	 		GetPlayerName(playerid, string, sizeof(string));
	        format(string, sizeof(string), "{A5DF00}[Helper Chat] {FFFFFF}%s: %s", string, text[1]);
			helperchat(COLOR_WHITE, string);
	        return 0;
	    }
	    else
	    {
			if (playerData[playerid][playerMuteTime] != 0)
			{
			    new message[128];
				format(message, sizeof(message), "{FFDC2E}[MUTED] {FFFFFF}You are muted for another {FFDC2E}%i {FFFFFF}seconds and cannot talk!", playerData[playerid][playerMuteTime]);
				SendClientMessage(playerid, COLOR_WHITE, message);
				return 0;
			}
			else
			{
			    if (FindIP(text))
			    {
		            SendClientMessage(playerid, COLOR_WHITE, "{FFDC2E}[SPAM] {FFFFFF}Advert detected! If this occurs frequently, you will be kicked.");
		            playerData[playerid][adDetected]++;
                    new administratorAlert[256];
					format(administratorAlert, sizeof(administratorAlert), "{C73E3E}[ADVERTISING] {FFFFFF}%s(%d): %s", playerData[playerid][playerNamee], playerid, text);
					adminchat(COLOR_WHITE, administratorAlert);
		            if (playerData[playerid][adDetected] == 2)
		            {
		                // Kick
		                KickWithMessage(playerid, "You have been kicked for advertising.");
		            }

		            return 0;
				}


	    		if(strfind(text, "asshole", true) != -1 || strfind(text, "fuck", true) != -1 || strfind(text, "fucker", true) != -1 || strfind(text, "fuk", true) != -1 || strfind(text, "bitch", true) != -1 || strfind(text, "assfuck", true) != -1)
			    {
		            SendClientMessage(playerid, COLOR_WHITE, "{FFDC2E}[ABUSE] {FFFFFF}Please donot abuse.");
		            return 0;
			    }

			    if (playerData[playerid][messageCount] != 3)
			    {
					new tag[400], color[20];

					switch(playerData[playerid][playerClass])
					{
						case 0, 6, CLASS_FIREFIGHTER:
						{
							if(playerData[playerid][playerWantedLevel] == 0)
							{
								if (playerData[playerid][vipColour])
								{
									color = "58D3F7";
								}
								else
								{
									if(playerData[playerid][playerClass] == CLASS_MEDIC)
									{
										// Medic Colour
									    color = "F78181";
									}
									else if(playerData[playerid][playerClass] == CLASS_FIREFIGHTER)
									{
										color = "9C3D36";
									}
									else
									{
										color = "FFFFFF";
									}
								}
							}

							if (playerData[playerid][playerWantedLevel] >= 1)
							{
								// Yellow Wanted Level
								color = "FFEC41";
							}

							if(playerData[playerid][playerWantedLevel] >= 6)
							{
								// Orange Wanted Level
								color = "DF802D";
							}

							if(playerData[playerid][playerWantedLevel] >= 25)
							{
								// Red Wanted Level
							    color = "D92C3C";
							}
						}

						case 1: // Police
						{
							if (playerData[playerid][vipColour])
							{
								color = "58D3F7";
							}
							else
							{
								color = "3E7EFF";
							}
						}
						case 2: // FBI
						{
							if (playerData[playerid][vipColour])
							{
								color = "58D3F7";
							}
							else
							{
								color = "8F48F5";
							}
						}
						case 3: // CIA
						{
							if (playerData[playerid][vipColour])
							{
								color = "58D3F7";
							}
							else
							{
								color = "2F205B";
							}
						}
						case 4: // Army
						{
							if (playerData[playerid][vipColour])
							{
								color = "58D3F7";
							}
							else
							{
								color = "1C3EFF";
							}
						}
						case 7: // Secret Service
						{
							if (playerData[playerid][vipColour])
							{
								color = "58D3F7";
							}
							else
							{
								color = "2F205B";
							}
						}
					}

					if (playerData[playerid][playerAdminDuty]) // Admin On Duty
					{
					    color = "063684";
					}

                    if(gangData[playerid][gangID] == 5)
                    /*if(gangData[i][gangID] == 5)*/
                    {
                        format(tag, sizeof(tag),"{%s}[BL]%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text);
                    }
                    else
                    {
                        format(tag, sizeof(tag),"{%s}%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text);
                    }
                    SendClientMessageToAll(COLOR_WHITE, tag);


					playerData[playerid][messageCount]++;
					KillTimer(playerData[playerid][spamTimer]);
					playerData[playerid][spamTimer] = SetTimerEx("StopSpam", 2000, false, "i", playerid);
				}
				else
				{
				    	TextDrawSetString(spam, "Please don't spam!");
                        TextDrawHideForPlayer(playerid, spam);
                        TextDrawShowForPlayer(playerid, spam);
                      	SetTimerEx("spam1", 3000, false, "i", playerid);
				}
		    }
		}
	}

	return 0;
}
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Messages In This Thread
OnPlayerText 1 problem - by TheBeastKhan - 30.05.2018, 15:52
Re: OnPlayerText 1 problem - by TheBeastKhan - 30.05.2018, 16:44
Re: OnPlayerText 1 problem - by GTLS - 30.05.2018, 17:05
Re: OnPlayerText 1 problem - by TheBeastKhan - 30.05.2018, 17:08
Re: OnPlayerText 1 problem - by GTLS - 30.05.2018, 17:29
Re: OnPlayerText 1 problem - by RxErT - 30.05.2018, 18:12
Re: OnPlayerText 1 problem - by GTLS - 31.05.2018, 06:21
Re: OnPlayerText 1 problem - by TheBeastKhan - 31.05.2018, 15:27
Re: OnPlayerText 1 problem - by GTLS - 01.06.2018, 08:48
Re: OnPlayerText 1 problem - by Sew_Sumi - 01.06.2018, 09:25

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