Bots more "interactive"?
#6

I made sth. similiar to an AI for a bot.
The only problem is the part, where he runs.

I planned to give him a running anim and correct angle often, but the NPC`s cant use moving Anims.
Even SetPlayerVelocity doesnt work with NPC`s.

So if just the running Animation would be fixed for the Bots, were ready to go and havce zombiebots and more
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Messages In This Thread
Bots more "interactive"? - by antonio20001 - 16.09.2009, 18:01
Re: Bots more "interactive"? - by BigJayMalcolm - 16.09.2009, 18:03
Re: Bots more "interactive"? - by Sergei - 16.09.2009, 18:08
Re: Bots more "interactive"? - by antonio20001 - 16.09.2009, 18:14
Re: Bots more "interactive"? - by klavins - 17.09.2009, 11:32
Re: Bots more "interactive"? - by Trooper[Y] - 17.09.2009, 12:27

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