26.05.2018, 04:42
Quote:
Not sure if this is going to return false positives on several cases depending on range/lag and whatnot but overall, shouldn't this:
Код:
OnPlayerDamageModding(playerid, weaponid, amount); So the cheater is the one taking damage not giving damage, no? |
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As far as range, lag, and what not are concerned, weapons in GTA don't differ damages by distance and stuff. A body hit with a deagle will always give 46.2___ so on and forth.
Quote:
Originally Posted by Kar
Cool cool, weapon-config kinda does this.
Doesn't seem like you considered different weapon skills tho s: |