[Include] Damage Mod Detection
#2

Not sure if this is going to return false positives on several cases depending on range/lag and whatnot but overall, shouldn't this:
Код:
OnPlayerDamageModding(playerid, weaponid, amount);
Have damagedid instead? since you said an i quote:
Quote:

a cheat that allows you to take a lower damage than the weapon actually gives

So the cheater is the one taking damage not giving damage, no?
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Messages In This Thread
Damage Mod Detection - by Banana_Ghost - 26.05.2018, 01:22
Re: Damage Mod Detection - by RogueDrifter - 26.05.2018, 02:05
Re: Damage Mod Detection - by Kar - 26.05.2018, 04:07
Re: Damage Mod Detection - by tungki - 26.05.2018, 04:15
Re: Damage Mod Detection - by Banana_Ghost - 26.05.2018, 04:42
Re: Damage Mod Detection - by Banana_Ghost - 29.05.2018, 14:00
Re: Damage Mod Detection - by RogueDrifter - 29.05.2018, 15:43
Re: Damage Mod Detection - by Banana_Ghost - 29.05.2018, 16:22

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