change variable admin
#2

Quote:
Originally Posted by nbx2000
Посмотреть сообщение
is it ok to change rcon by level admin?
!pawno send loose identificacion

this original cmd
Код:
CMD:eweapon(playerid, params[])
{
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
    new Arma,Municao;
    if ( sscanf ( params , "dd" , Arma , Municao ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Eweapon [ WEAPON ID ] [ AMMUNITION ]" ) ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            GivePlayerWeapon ( v , Arma , Municao ) ;
        }
    }
    return 1;
}
it is correct this is changed by my admin variable error indentation marked error (here)

\fenix.pwn(52983) : warning 217: loose indentation
\gamemodes\fenix.pwn(53001) : warning 217: loose indentation
\gamemodes\fenix.pwn(53053) : warning 217: loose indentation
\gamemodes\fenix.pwn(53070) : warning 217: loose indentation
\gamemodes\fenix.pwn(53084) : warning 217: loose indentation
\gamemodes\fenix.pwn(53100) : warning 217: loose indentation
\gamemodes\fenix.pwn(53116) : warning 217: loose indentation
\gamemodes\fenix.pwn(53132) : warning 217: loose indentation
\gamemodes\fenix.pwn(53152) : warning 217: loose indentation
\gamemodes\fenix.pwn(53169) : warning 217: loose indentation
Pawn compiler 3.2.3664
Код:
//------------------------------evento------------------------------------------

//
CMD:event(playerid, params[]){
    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    EvenTStats = true;
    TheEvenT[playerid] = true;
    GetPlayerPos ( playerid , EventoPos [ 0 ] , EventoPos [ 1 ] , EventoPos [ 2 ] ) ;
    GetPlayerFacingAngle ( playerid , EventoPos [ 3 ] ) ;
    EventoInt = GetPlayerInterior ( playerid ) ;
    EventoVW = GetPlayerVirtualWorld ( playerid ) ;
    return SendClientMessageToAll ( 0xFF00FFFF,"[ EVENT ] : EVENT OPEN BY ADMIN ENTER ' /EVENT ' !" ) ;
   }
    else return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
}

CMD:eclose(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
    for ( new v , b_2 = GetMaxPlayers(); v != b_2; v++ )
    {
        if ( TheEvenT [ v ] )
        {
            TheEvenT [ v ] = true ;
            EvenTStats = false ;
        }
    }
    return 1;
 }
  else return SendClientMessage ( playerid , 0x00C0FFFF , "You can not level this command") ;here !

}
CMD:closeevent(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
	if ( EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already open." ) ;
    SendClientMessageToAll( 0x33CCFFFF , "[EVENT]: The Admin just with the event!" ) ;
	foreach(Player, v)
	{
 		if ( TheEvenT [ v ] )
 		{
			TheEvenT [ v ] = false;
			EvenTStats = false;
			SpawnPlayer ( v ) ;
		}
	}
	return 1;
  } else return SendClientMessage ( playerid , 0x00C0FFFF , "You can not level this command") here !;

}
CMD:exitevent(playerid)
{
    if ( TheEvenT [ playerid ] == true )
    {
        new Float:Health;
        GetPlayerHealth ( playerid , Health ) ;
        if ( Health < 30.0 )return SendClientMessage ( playerid, 0xFF0000FF, "{F81414}[ERROR] Your life is too low." ) ;
        SpawnPlayer ( playerid ) ;
        ResetPlayerWeapons ( playerid ) ;
        TheEvenT [ playerid ] = false ;
        SetPlayerVirtualWorld ( playerid , 0 ) ;
        SetPlayerInterior ( playerid , 0 ) ;
        ResetPlayerWeapons ( playerid ) ;
        PlayerPlaySound ( playerid , 1057 , 0.0 , 0.0 , 0.0 ) ;
    }
    return 1;
}
CMD:ejoin(playerid)
{
    if ( TheEvenT [ playerid ] == true ) return SendClientMessage ( playerid , 0x9FFF00FF , "{F81414}[ERROR]: You can not enter commands in event, type /ExitEvent out!" ) ;
    if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    new Float:Health;
    GetPlayerHealth ( playerid , Health ) ;
    if ( Health < 30.0 ) return SendClientMessage ( playerid, 0xFF0000FF, "{F81414}[ERROR] You can not teleport with little life." ) ;
    TheEvenT [ playerid ] = true ;
    ResetPlayerWeapons ( playerid ) ;
    format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}' %s ' {F81414}It was for the event {FFFFFF}( /EVENT )", pName ( playerid ) ) ;
    SendClientMessageToAll ( 0x88FF9FFF , iString2 ) ;
    SetPlayerPos ( playerid , EventoPos [ 0 ] , EventoPos [ 1 ] , EventoPos [ 2 ] ) ;
    SetPlayerFacingAngle ( playerid , EventoPos [ 3 ] ) ;
    SetPlayerInterior ( playerid , EventoInt ) ;
    SetPlayerVirtualWorld ( playerid , EventoVW ) ;
    TogglePlayerControllable(playerid,0);
	return 1;
}
CMD:eweapon(playerid, params[]){

     if(PlayerInfo[playerid][Level] >= 4) {
     if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
     new Arma,Municao;
     if ( sscanf ( params , "dd" , Arma , Municao ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Eweapon [ WEAPON ID ] [ AMMUNITION ]" ) ;
     foreach(Player, v)
     {
        if ( TheEvenT [ v ] )
        {
            GivePlayerWeapon ( v , Arma , Municao ) ;
        }
     }
     return 1;
   } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command");here !
}

CMD:setwv(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    new world;
    if ( sscanf ( params , "i" , world ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Evw [ World ]" ) ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            SetPlayerVirtualWorld ( v , world ) ;
        }
    }
    return 1;
  } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command"); here !
}
CMD:efreezeall(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            TogglePlayerControllable ( v , false ) ;
        }
    }
    return 1;
  } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command");here !
}

CMD:eunfreezeall(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            TogglePlayerControllable ( v , true ) ;
        }
    }
    return 1;
  } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command");here !
}
CMD:ehealall(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    new Float:Vida;
    if ( sscanf ( params , "f" , Vida ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Elife [ 0 - 100 ]" ) ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            SetPlayerHealth ( v , Vida ) ;
        }
    }
    return 1;
  } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command");here !
}
CMD:earmourall(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    new Float:Colete;
    if ( sscanf ( params , "f", Colete ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Earmor [ 0 - 100 ]" ) ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            SetPlayerArmour ( v , Colete ) ;
        }
    }
    return 1;
  } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command");here !
}
CMD:ekit(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            GivePlayerWeapon( v , 22 , 150);
            GivePlayerWeapon( v , 26 , 150);
            GivePlayerWeapon( v , 28 , 150);
            ResetPlayerWeapons( v );
            GivePlayerWeapon( v , 22 , 150);
            GivePlayerWeapon( v , 26 , 150);
            GivePlayerWeapon( v , 28 , 150);
        }
    }
    return 1;
  } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command");here !
}
CMD:esetwather(playerid, params[]){

    if(PlayerInfo[playerid][Level] >= 4) {
    if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
    if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
    new weather;
    if ( sscanf ( params ,"i" , weather ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Esetweather (weather)" ) ;
    foreach(Player, v)
    {
        if ( TheEvenT [ v ] )
        {
            SetPlayerWeather ( v , weather ) ;
        }
    }
    return 1;
  } else return SendClientMessage(playerid,COLOR_BRIGHTRED,"ERROR: You need to be administrator level 6 to use this command");here !
}
Changing rcon command to admin command is your decision

to fix the loose indentation add #pragma tabsize 0 above your script.
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Messages In This Thread
error loose ident - by nbx2000 - 23.05.2018, 21:14
Re: error loose ident - by Shadow0707 - 24.05.2018, 00:42
Re: error loose ident - by GTLS - 24.05.2018, 08:04

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