[SOLVED] SetPlayerCheckpoint
#3

pawn Код:
for(new i = 0;i < MAX_PLAYERS; i++)
{
  if(IsPlayerConnected(i) && Faction[playerid] == X)
  {
    SetPlayerCheckpoint(i, x, y, z, size);
    return 1;
  }
}
You'll have to change those variables and parameters.
Reply


Messages In This Thread
[SOLVED] SetPlayerCheckpoint - by kevin974 - 17.09.2009, 02:18
Re: SetPlayerCheckpoint - by Ov3rl0rd - 17.09.2009, 02:31
Re: SetPlayerCheckpoint - by Calgon - 17.09.2009, 02:32
Re: SetPlayerCheckpoint - by kevin974 - 17.09.2009, 02:41

Forum Jump:


Users browsing this thread: 1 Guest(s)