23.05.2018, 13:51
Quote:
Is not for textdraw I said for object in the image thats are objects not textdraws and has been created with setobjectmaterialtext but I don t know the parameters to display what I need
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But I think you need them as object, for object you can use a map editor and spawn an object with the weapon's model id. You can use Texture Studio, it's easy to use and and you can search the model id in there with its /osearch command and then place the objects where you need, it will generate the code for you automatically when you export.