16.09.2009, 23:43
Quote:
Originally Posted by Seif_ [adream-rp.com
]
You'd have to use a variable. It's just setting it to 1 when you appear a dialog to a player and 0 in OnDialogResponse. But if you don't wanna do that, you could make an include that would do that and not interfere in your GM/FS script. EDIT: try this, untested: http://pastebin.com/f317bfb43 |
Going to bed now.