21.05.2018, 06:58
Use GetPlayerDistanceFromPoint().
It does the same math but with 6 less native calls (you don't need to do GetPlayerPos(), furthermore each float operation is one native call, since PAWN can't do that).
It does the same math but with 6 less native calls (you don't need to do GetPlayerPos(), furthermore each float operation is one native call, since PAWN can't do that).