15.05.2018, 13:45
its like this under
public OnPlayerSpawn(playerid)
{
#if dbg-callbacks
format(query, sizeof(query), "DBG: OnPlayerSpawn(%d)",playerid);
SendClientMessageToAll(X11_YELLOW, query);
#endif
if(!IsPlayerNPC(playerid)) {
if(!IsPlayerConnectEx(playerid)) {
Kick(playerid);
public OnPlayerSpawn(playerid)
{
#if dbg-callbacks
format(query, sizeof(query), "DBG: OnPlayerSpawn(%d)",playerid);
SendClientMessageToAll(X11_YELLOW, query);
#endif
if(!IsPlayerNPC(playerid)) {
if(!IsPlayerConnectEx(playerid)) {
Kick(playerid);