14.05.2018, 20:32
Mano eu compilei o Client dps peguei o hash e abri um server pra testar, mas quando eu executo o client e entro no servidor ele nгo conecta.
GM Teste:
server_log.txt:
E acho que vocк colocou a include errada no download da uma olhada ae.
GM Teste:
Код:
#include <a_samp> #include <socket> #define AC_VERSION "1.0.0.0" #define AC_MD5_HASH "******" #define AC_CHECK_DELAY (5) // segundos #include <samp_ac> public OnPlayerConnectAC(playerid, ip[], hash[]) { new str[128]; format(str, 128, "[SAMP -AC] %s(id:%d) Conectou.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); return 1; } public OnPlayerDisconnectAC(playerid, ip[], reason) { new str[128]; format(str, 128, "[SAMP -AC] %s(id:%d) Desconectou.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); return 1; } public OnPlayerCheatAC(playerid, ip[], cheat_code) { new str[128]; if(cheat_code == CHEATCODE_MULTIPLE_EXEC) { format(str, 128, "[SAMP -AC] %s(id:%d) Detectado com Multi EXE.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); } else if(cheat_code == CHEATCODE_SUSPECT_OBJECTS) { format(str, 128, "[SAMP -AC] %s(id:%d) Detectado com Arquivos suspeitos.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); } else if(cheat_code == CHEATCODE_DIFF_NAME) { format(str, 128, "[SAMP -AC] %s(id:%d) Detectado com Nick diferente do Client.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); } else if(cheat_code == CHEATCODE_CHANGED_AC) { format(str, 128, "[SAMP -AC] %s(id:%d) Detectado com Client Editado.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); } else if(cheat_code == CHEATCODE_DIFF_VERSION) { format(str, 128, "[SAMP -AC] %s(id:%d) Detectado com Client versгo antiga.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); } else if(cheat_code == CHEATCODE_CLOSE_AC) { format(str, 128, "[SAMP -AC] %s(id:%d) Fechou o Cliente.", Nome(playerid), playerid); SendClientMessageToAll(-1, str); print(str); } return 1; } stock Nome(playerid) { new name[24]; GetPlayerName(playerid, name, 24); return name; } stock KickPlayer(playerid) return SetTimerEx("KDel", 1000, false, "i", playerid); forward KDel(playerid);public KDel(playerid) {Kick(playerid); return 1;}
Код:
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3.7-R2, ©2005-2015 SA-MP Team [16:21:19] [16:21:19] Server Plugins [16:21:19] -------------- [16:21:19] Loading plugin: socket.so [16:21:19] Socket plugin v0.2b loaded. [16:21:19] Loaded. [16:21:19] Loaded 1 plugins. [16:21:19] [16:21:19] Filterscripts [16:21:19] --------------- [16:21:19] Loaded 0 filterscripts. [16:21:19] Script[gamemodes/SAMP_AC.amx]: Run time error 20: "Invalid index parameter (bad entry point)" [16:21:19] Number of vehicle models: 0 [16:23:26] [connection] incoming connection: 177.35.69.184:61264 id: 0 [16:23:27] [join] Kolor4dO has joined the server (0:177.35.69.184) [16:23:56] Kicking 177.35.69.184 because they didn't logon to the game. [16:24:30] socket_connect(): Socket ID 0 has failed to connect. [16:24:30] [part] Kolor4dO has left the server (0:1) [16:25:09] [connection] incoming connection: 177.35.69.184:54953 id: 0 [16:25:10] [join] Kolor4dO has joined the server (0:177.35.69.184) [16:25:39] Kicking 177.35.69.184 because they didn't logon to the game. [16:26:13] socket_connect(): Socket ID 0 has failed to connect.