12.05.2018, 17:49
Quote:
this is never going to be accurate (because of the kill shot) and moreover WHY ARE U DOING IT IN THE FIRST PLACE you know? cuz the last hit is already caught by the system and stored in the killerid param in the OnPlayerDeath callback so why why why?
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If a player gets shot by a player, then jumps off something and dies, then killerid will be invalid, but lasthit won't...