07.05.2018, 17:30
Code:
#define MAX_ACTORS 10
Eu acabei resolvendo o erro dando um valor padrгo para a variбvel
Code:
enum e_ActorData{ actorName[24], actorSkin = 0, Float:actorX, Float:actorY, Float:actorZ, Float:actorR, actorMoney = 0, bool:actorIsAimmed = false }; new actorData[MAX_ACTORS][e_ActorData]; actorData[aid][actorSkin] = (gender == 0) ? mascStartSkins[random(sizeof mascStartSkins)] : femStartSkins[random(sizeof femStartSkins)]; actorData[aid][actorMoney] = randomValue(30, 50);
Enfim, obrigado mesmo assim.