07.05.2018, 17:30
Code:
#define MAX_ACTORS 10
Eu acabei resolvendo o erro dando um valor padrгo para a variбvel
Code:
enum e_ActorData{
actorName[24],
actorSkin = 0,
Float:actorX,
Float:actorY,
Float:actorZ,
Float:actorR,
actorMoney = 0,
bool:actorIsAimmed = false
}; new actorData[MAX_ACTORS][e_ActorData];
actorData[aid][actorSkin] = (gender == 0) ? mascStartSkins[random(sizeof mascStartSkins)] : femStartSkins[random(sizeof femStartSkins)];
actorData[aid][actorMoney] = randomValue(30, 50);
Enfim, obrigado mesmo assim.

