07.05.2018, 15:59
Yea, if you don't use a FrameLimiter fix and play with Frame Limiter off there's a whole bunch of bugs appearing (some minor bugs were fixed in SAMP):
- Vehicle braking is different (fixed in SAMP)
- Vehicles brake when not pressing W or S (fixed in SAMP)
- Vehicle acceleration is different (some planes cannot even take off)
- Climb bug (you loose HP or even die when climbing at certain places at < 55 FPS)
- Mouse not working when entering/leaving the Main Menu (fixed when connecting a Controller to the PC)
- Strafing while aiming only works when moving diagonally at least once at > 55 FPS (also fixed with Controller)
- Swimming gets slower the higher the FPS
- Game speed decreases when below 30 FPS (default cap is at 27 +/- a few, so people with original Frame Limiter settings run a slightly slower game - however having a high FPS does NOT make your game faster)
Most of them are not fixed in SAMP and even get worse with higher FPS and like you said, can lead to differences between the players' games.
Most of these were patched in some projects and other MP mods so I guess it would be possible to further improve the sync to a degree and remove some of the differences between low FPS and high FPS clients.
In Servers where this matters (DM, racing, other "competitive" modes) I try to run at 35-40 FPS so that most of the bugs and problems don't appear. Going lower however always feels laggy and not fun to play anymore.
- Vehicle braking is different (fixed in SAMP)
- Vehicles brake when not pressing W or S (fixed in SAMP)
- Vehicle acceleration is different (some planes cannot even take off)
- Climb bug (you loose HP or even die when climbing at certain places at < 55 FPS)
- Mouse not working when entering/leaving the Main Menu (fixed when connecting a Controller to the PC)
- Strafing while aiming only works when moving diagonally at least once at > 55 FPS (also fixed with Controller)
- Swimming gets slower the higher the FPS
- Game speed decreases when below 30 FPS (default cap is at 27 +/- a few, so people with original Frame Limiter settings run a slightly slower game - however having a high FPS does NOT make your game faster)
Most of them are not fixed in SAMP and even get worse with higher FPS and like you said, can lead to differences between the players' games.
Most of these were patched in some projects and other MP mods so I guess it would be possible to further improve the sync to a degree and remove some of the differences between low FPS and high FPS clients.
In Servers where this matters (DM, racing, other "competitive" modes) I try to run at 35-40 FPS so that most of the bugs and problems don't appear. Going lower however always feels laggy and not fun to play anymore.