01.05.2018, 22:43
Quote:
No, it is still bugged.
![]() Code: Code:
#include <a_samp> #include <crashdetect> #include <fixes> #include <timerfix> #include <YSI\y_timers> main() { SetGameModeText("Test Server"); } public OnGameModeInit() { SetTimer("Test", 1000, true); return 1; } forward Test(); public Test() { print("111"); return 1; } |