01.05.2018, 22:43
Quote:
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No, it is still bugged.
![]() Code: Code:
#include <a_samp>
#include <crashdetect>
#include <fixes>
#include <timerfix>
#include <YSI\y_timers>
main()
{
SetGameModeText("Test Server");
}
public OnGameModeInit()
{
SetTimer("Test", 1000, true);
return 1;
}
forward Test();
public Test()
{
print("111");
return 1;
}
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