19.04.2018, 00:59
Quote:
Verifique se nгo existe outra dialog com o mesmo nъmero definido.
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PHP код:
// ~ ~ ~> Dialogs
#define MAX_GZS 16
#define MAX_FACCOES 18
#define GM_NAME "Version"
#define GM_VERSAO "3.0"
#define SITE "www.equipegb.com/fуrum"
#define RELOGIO_ANO 2018
#define EVENTO 1
#define DIALOG_REGISTRO 2
#define DIALOG_LOGIN 3
#define DIALOG_FAVELAS 4
#define FAVELAS 5
#define DIALOG_CONFIRMARCASH 6
#define DIALOG_CREDITOS 7
#define DIALOG_MACONHA 8
#define DIALOG_COCAINA 9
#define DIALOG_BALINHA 10
#define DIALOG_LANCA 11
#define HQ 12
#define LIMPA_FICHA 13
#define DIALOG_FOGOS 14
#define DIALOG_VENDERFOGOS 15
#define DIALOG_TOCAR 16
#define DIALOG_CARROS 17
#define DIALOG_MOTOSMTX 18
#define DIALOG_COMPRARARMAS 19
#define DIALOG_HQ 20
#define DIALOG_GPS 21
#define DIALOG_GPS1 22
#define DIALOG_GPS2 23
#define DIALOG_GPS3 28
#define DIALOG_EN 29
#define DIALOG_EMPREGOS 30
#define DIALOG_VEH 31
#define DIALOG_BEBIDAS 32
#define DIALOG_MOCHILA 33
#define DIALOG_ARMAS 34
#define DIALOG_DROGAS 35
#define DIALOG_CASH 36
#define DIALOG_MUDARNICK 37
#define DIALOG_MUDARSENHA 38
#define DIALOG_MENUCONTA 39
// ~ ~ ~> Definiзхes
#define Kick(%0) SetTimerEx("Kicka", 100, false, "i", %0)
#define ONE_DAY 24*60*60
#define Tempos 2990
#define CITY_LS 5242
#define CITY_SF 5454
#define CITY_LV 5644
#define VIP_CONF "viplist.ini"
#define MAX_CONNECTIONS_FROM_IP 244
#define CONTAS "Jogadores/%s.ini"
#define PRESOS "Presos/%s.ini"
#define CONFIG "Config.ini"
#define SLOT 5202
#define SCM SendClientMessage
#define SCMToAll SendClientMessageToAll
#define TEMPO 600000
#define KEY_HORN 2545
#define MAX_WEAPONS (220)
#define MAX_AMMO (99999)
#define Bebidas 3103
#define Banir 5645
#define Kickar 4545
#define TIMER_UPDATEARROW 100
#define SetPlayerHoldingObject(%1,%2,%3,%4,%5,%6,%7,%8,%9) SetPlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9)
#define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
#define IsPlayerHoldingObject(%1) IsPlayerAttachedObjectSlotUsed(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
#define dcmd(%1,%2) if (!strcmp((%2)[1], #%1, true, (strlen((#%1)))) && ((((%2)[(strlen((#%1))) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%2)[(strlen((#%1))) + 1] == ' ') && (dcmd_%1(playerid, (%2)[(strlen((#%1))) + 2]))))) return 1
#define SendFormattedMessage(%0,%1,%2,%3) do{new _string[128]; format(_string,sizeof(_string),%2,%3); SCM(%0,%1,_string);} while(False)
#define SendFormattedMessageToAll(%0,%1,%2) do{new _string[128]; format(_string,sizeof(_string),%1,%2); SCMToAll(%0,_string);} while(False)
#define CallbackLog(%2,%3) do{new _string[128]; format(_string,sizeof(_string),%2,%3); WriteLog("callbacks", _string);} while(False)
#define IntSave(%1) DOF2_SetInt(file,middle("\"%1\""),Player[playerid][%1])
#define BoolLoad(%1) Player[playerid][%1] = DOF2_GetBool(file,middle("\"%1\""))
#define IntLoad(%1) Player[playerid][%1] = DOF2_GetInt(file,middle("\"%1\""))
#define FloatLoad(%1) Player[playerid][%1] = DOF2_GetFloat(file,middle("\"%1\""))
#define FloatSave(%1) DOF2_SetFloat(file,middle("\"%1\""),Player[playerid][%1])
#define ADMIN_SPEC_TYPE_NONE 552
#define ADMIN_SPEC_TYPE_PLAYER 521
#define ADMIN_SPEC_TYPE_VEHICLE 455
#define MAX_LOCAIS 414
#define SPECIAL_ACTION_PISSING 68
#pragma unused ret_memcpy