How to export 'original' object lightning
#2

Put it into texture studio, then do this
  • Go to the place where this road is
  • Use /gtaobjects and grab the ID of it.
  • Use /swapbuilding [INDEX] to make it a map object (Don't use the square objects)
  • Use /sindex and your road will be marked in green with seperate tilings, with numbers like 0,1,2, etc.
  • Use /mtcolor [TILE ID] 0xFFFFFFFF (Without the square brackets, replace the TILE ID with the ID in the green thingy, whichever part of your object is marked with the number.)
  • Do the same to both of the roads, and they'll be alright.
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How to export 'original' object lightning - by Saddin - 16.04.2018, 20:37
Re: How to export 'original' object lightning - by Uproar - 17.04.2018, 05:55

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