15.09.2009, 21:39
No logic at all. You create world bound because you want to keep player in one area so player is unable to go out of it.
With creating two world bounds on different places it would make no sense since player can't leave world bound anyway, so can't enter other one.
With creating two world bounds on different places it would make no sense since player can't leave world bound anyway, so can't enter other one.