12.04.2018, 09:19
(
Последний раз редактировалось zerruv; 12.04.2018 в 10:48.
)
Virtual world value is not a float, its a simple integer.
use "ui" for the sscanf part and change %0.1f to %i.
and use /setvw 1 instead of /setvw 1.0
edit:
I'm not sure if that will work. try this instead
use "ui" for the sscanf part and change %0.1f to %i.
and use /setvw 1 instead of /setvw 1.0
edit:
Код:
if(targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, "That player is not connected.") ;
Код:
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_RED, "That player is not connected.") ;