that is the question
#5

Quote:
Originally Posted by RogueDrifter
Посмотреть сообщение
It'd take some calculations, but GetVehiclePos then GetVehicleZAngle and IsPlayerInRangeOfPoint GetPlayerFacingAngle could do it if you keep trying in game to see in which point is the player standing according to the position and facing point of the vehicle. (That's how i'd do it)
hm ... your answer is interesting, I do not know this function, I'll try to use it even if it's a lot of work!

~ Thank you for the interaction, and sorry for the ridiculous ****** translation .
Reply


Messages In This Thread
that is the question - by Izaque1998 - 09.04.2018, 19:05
Re: that is the question - by RxErT - 09.04.2018, 19:12
Re: that is the question - by Izaque1998 - 09.04.2018, 19:25
Re: that is the question - by RogueDrifter - 09.04.2018, 21:42
Re: that is the question - by Izaque1998 - 10.04.2018, 01:44
Re: that is the question - by Dice_ - 10.04.2018, 05:44

Forum Jump:


Users browsing this thread: 1 Guest(s)