01.04.2018, 18:19
Well, in short its quite easy. Can't say much about other tools, but in 3ds max you model an object use Kam's script to export it. Then with kdff tool you generate collisions and that is it. To be honest, i learned from very old ******* video on how to edit objects in 3ds max for gta sa. That video had nothing to do with sa-mp whatsoever.
Also when you done making your objects you will need to apply prepared images for textures and then from those images made .txd file with txdworkshop.
https://www.youtube.com/watch?v=bjPQEa24N3U
Thats the video i learned very basics and it really helped me.
Sure there are many things you will understand along the way how to because not many tutorials talk about it or mention.
Also when you done making your objects you will need to apply prepared images for textures and then from those images made .txd file with txdworkshop.
https://www.youtube.com/watch?v=bjPQEa24N3U
Thats the video i learned very basics and it really helped me.
Sure there are many things you will understand along the way how to because not many tutorials talk about it or mention.