detecting map
#2

Код:
public StartNewMap()
{

   for(new i = 0; i < MAX_PLAYERS; i++) {
		SpawnPlayer(i);

		for(new i = 0; i < sizeof( gMapSpawns1 ); i+) {
			if(gMapSpawns1[i] > 0) return SendClientMessage(i, -1, "{FFFF99}[SERVER]: The map has been changed! (Map: Los Santos)");
		}
  }
   return 1;
}
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Messages In This Thread
detecting map - by ivndosos - 30.03.2018, 09:17
Re: detecting map - by Staark - 30.03.2018, 09:50
Re: detecting map - by AdamsLT - 30.03.2018, 09:51
Re: detecting map - by ivndosos - 30.03.2018, 10:24
Re: detecting map - by AdamsLT - 30.03.2018, 10:35
Re: detecting map - by ivndosos - 30.03.2018, 10:53

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