22.03.2018, 08:10
Quote:
Ty for answer!
forward OnPlayerFinishedDownloading(playerid, virtualworld); public OnPlayerFinishedDownloading(playerid, virtualworld) { return 1; } Used this and this trouble still exist :c |
Ty for answer!
forward OnPlayerFinishedDownloading(playerid, virtualworld); public OnPlayerFinishedDownloading(playerid, virtualworld) { return 1; } Used this and this trouble still exist :c |