22.03.2018, 07:06
(
Последний раз редактировалось Felipealves; 22.03.2018 в 07:59.
)
Apague o OnPlayerTakeDamage todo e retire isso if(Aj[playerid] == false && GetPlayerSpecialAction(playerid) == 2) return SetPlayerHealth(playerid,0);
E tire o return 1; do if amount > colete
E tire o return 1; do if amount > colete