[Ajuda] Code Gritar
#4

Quote:
Originally Posted by YCharlieY
Посмотреть сообщение
Foi atualizado:
SendClientMessage(playerid, COLOR_WHITE, "[GRITO]: Estб Gritando Na Guerra");
por
ProxDetector(20.0, playerid, "[GRITO]: Estб Gritando Na Guerra", COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BR ANCO);
e
PlayAudioStreamForPlayer(playerid,"https://japeto.sscdn.co/palcomp3/4/c/9/7/Tamodesoci-audio-1-mlc-ee8928f4.mp3", X, Y, Z, 20.0, 1);
por
PlayAudioStreamForPlayer(i,"https://japeto.sscdn.co/palcomp3/4/c/9/7/Tamodesoci-audio-1-mlc-ee8928f4.mp3", X, Y, Z, 20.0, 1);

Код:
		if(dialogid == DIALOG_GRITAR) //PГµem em OnDialogResponse
        {
            if(response)
            {
                if(listitem == 0)
                {
                    for(new i = 0; i < MAX_PLAYERS; i++)
                    {
                        if(IsPlayerConnected(i))
                        {
                            new Float:x, Float:y, Float:z;
                            GetPlayerPos(playerid, x, y, z);
                            ProxDetector(20.0, playerid, "[GRITO]: Estб Gritando Na Guerra", COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO);//Atualizado[No lugar de SendClientMessage]
                            PlayAudioStreamForPlayer(i,"https://aladfar.sscdn.co/palcomp3/4/c/7/0/Tamodesoci-audio-cmd-3-e1052fcf.mp3", X, Y, Z, 20.0, 1);//Atualizado playerid por i
                        }
                    }
                }
                if(listitem == 1)
                {
                    for(new i = 0; i < MAX_PLAYERS; i++)
                    {
                        if(IsPlayerConnected(i))
                        {
                            new Float:x, Float:y, Float:z;
                            GetPlayerPos(playerid, x, y, z);
                            ProxDetector(20.0, playerid, "[GRITO]: Estб Gritando Na Guerra", COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO);//Atualizado[No lugar de SendClientMessage]
                            PlayAudioStreamForPlayer(i,"https://alamach.sscdn.co/palcomp3/6/4/4/6/Tamodesoci-audio-3cp-2-0bce8067.mp3", X, Y, Z, 20.0, 1);//Atualizado playerid por i
                        }
                    }
                }
                if(listitem == 2)
                {
                    for(new i = 0; i < MAX_PLAYERS; i++)
                    {
                        if(IsPlayerConnected(i))
                        {
                            new Float:x, Float:y, Float:z;
                            GetPlayerPos(playerid, x, y, z);
                            ProxDetector(20.0, playerid, "[GRITO]: Estб Gritando Na Guerra", COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO);//Atualizado[No lugar de SendClientMessage]
                            PlayAudioStreamForPlayer(i,"https://adara.sscdn.co/palcomp3/b/c/d/5/Tamodesoci-audio-lll-1-f4877ed5.mp3", X, Y, Z, 20.0, 1);//Atualizado playerid por i
                        }
                    }
                }
                if(listitem == 3)
                {
                    for(new i = 0; i < MAX_PLAYERS; i++)
                    {
                        if(IsPlayerConnected(i))
                        {
                            new Float:x, Float:y, Float:z;
                            GetPlayerPos(playerid, x, y, z);
                            ProxDetector(20.0, playerid, "[GRITO]: Estб Gritando Na Guerra", COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO);//Atualizado[No lugar de SendClientMessage]
                            PlayAudioStreamForPlayer(i,"https://japeto.sscdn.co/palcomp3/4/c/9/7/Tamodesoci-audio-1-mlc-ee8928f4.mp3", X, Y, Z, 20.0, 1);//Atualizado playerid por i
                        }
                    }
                }
                if(listitem == 4)
                {
                    for(new i = 0; i < MAX_PLAYERS; i++)
                    {
                        if(IsPlayerConnected(i))
                        {
                            new Float:x, Float:y, Float:z;
                            GetPlayerPos(playerid, x, y, z);
                        	ProxDetector(20.0, playerid, "[GRITO]: Estб Gritando Na Guerra", COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO,COR_BRANCO);//Atualizado[No lugar de SendClientMessage]
                            PlayAudioStreamForPlayer(i,"https://adara.sscdn.co/palcomp3/a/3/c/c/Tamodesoci-audio-ext-3-7477ae78.mp3", X, Y, Z, 20.0, 1);//Atualizado playerid por i
                        }
                    }
                }
            }
        }

CMD:gritar(playerid, params[])
{
    ShowPlayerDialog(playerid, DIALOG_GRITAR, DIALOG_STYLE_LIST, "Grito De Guerra", "{cd0000}CMD\n{FFFF00}TD3\n{0000ff}LLL\n{ff9409}MLC\n{a4a4a4}ORGS", "OK", "Cancelar");
    return true;
}
dando seguintes erros

PHP код:
C:\Users\Lan\Desktop\Game Mode\gamemodes\Mode.pwn(7172) : error 017undefined symbol "ProxDetector"
C:\Users\Lan\Desktop\Game Mode\gamemodes\Mode.pwn(7185) : error 017undefined symbol "ProxDetector"
C:\Users\Lan\Desktop\Game Mode\gamemodes\Mode.pwn(7198) : error 017undefined symbol "ProxDetector"
C:\Users\Lan\Desktop\Game Mode\gamemodes\Mode.pwn(7211) : error 017undefined symbol "ProxDetector"
C:\Users\Lan\Desktop\Game Mode\gamemodes\Mode.pwn(7224) : error 017undefined symbol "ProxDetector"
C:\Users\Lan\Desktop\Game Mode\gamemodes\Mode.pwn(7429) : warning 215expression has no effect 
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Messages In This Thread
Code Gritar - by Dimbalada - 20.03.2018, 22:28
Re: Code Gritar - by Injury - 20.03.2018, 22:50
Re: Code Gritar - by YCharlieY - 20.03.2018, 23:02
Re: Code Gritar - by Dimbalada - 20.03.2018, 23:20
Re: Code Gritar - by Gguiz - 20.03.2018, 23:37
Re: Code Gritar - by Dimbalada - 20.03.2018, 23:47
Re: Code Gritar - by Gguiz - 20.03.2018, 23:56
Re: Code Gritar - by Injury - 21.03.2018, 00:04
Re: Code Gritar - by Dimbalada - 21.03.2018, 00:10
Re: Code Gritar - by Dimbalada - 21.03.2018, 20:46

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