SetDynamicActorFacingAngle
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Originally Posted by m4karow
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I tried to recreate them - but the streaming after creating is similar when i set the angle.
Hmm yes, dynamic actors are basically streamed through 2 instances.

One is the Streamer Plugin which creates/destroys them, and the second is SAMP's Streaming. As you may know from Vehicles and Players, it mostly takes 500-1000 ms until they get streamed in after a position change.

Not sure if you can do something about that unfortunately as they cannot really be forced to stream instantly.

One way would be creating the new actor, wait 500-1000 ms (until it streams in) and then destroy the old one, but not sure how well you can do that in regards of timing (maybe using On(Dynamic)ActorStreamIn, maybe a timer of 500 ms would work).
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Messages In This Thread
SetDynamicActorFacingAngle - by m4karow - 17.03.2018, 13:41
Re: SetDynamicActorFacingAngle - by NaS - 17.03.2018, 14:21
Re: SetDynamicActorFacingAngle - by m4karow - 17.03.2018, 14:36
Re: SetDynamicActorFacingAngle - by NaS - 17.03.2018, 14:51
Re: SetDynamicActorFacingAngle - by m4karow - 17.03.2018, 15:05
Re: SetDynamicActorFacingAngle - by NaS - 17.03.2018, 15:11

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